Proto2 testing

Here’s a first test from the Proto2 rig.  As you can see, there’s a fair bit of work here isolating the shake.  The actual gear motion is relatively accurate, but the lift on the rig introduces some instabilities.  We’ll take a look at these in the next couple of days.

The second test is an overlay of the camera move we set in 3D (with a stand-in object) and the actual footage.  The general motion is fine, but it’s easy to see the stability problems.  Because we’ll be shooting closeup on the miniatures, I expect to have a lot of parallax in the shots – what that means is that fixing stability in post (eg. re-projecting the plates on 3D objects and creating baked texture maps, and semi-stabilized plates) is a complex problem.  So we’ll need to solve the stability issues at the rig level.

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