Here’s a first test from the Proto2 rig. As you can see, there’s a fair bit of work here isolating the shake. The actual gear motion is relatively accurate, but the lift on the rig introduces some instabilities. We’ll take a look at these in the next couple of days.
The second test is an overlay of the camera move we set in 3D (with a stand-in object) and the actual footage. The general motion is fine, but it’s easy to see the stability problems. Because we’ll be shooting closeup on the miniatures, I expect to have a lot of parallax in the shots – what that means is that fixing stability in post (eg. re-projecting the plates on 3D objects and creating baked texture maps, and semi-stabilized plates) is a complex problem. So we’ll need to solve the stability issues at the rig level.